Tag Archives: WebGL

The Future of Gaming


In the past we’ve seen a plethora of devices and platforms used in an ever growing games market. PCs and consoles were quickly followed by handheld devices such as Nintendo DS and Sony PSP, and now we’re seeing an upward trend towards more web-enabled devices; phones and tablets etc. Games are overtaking films in generating revenue, so competition is rife and there’s a great need for companies to remain ahead of their rivals and push for the next big step forward. It is my firm belief that the next step forward for gaming lies not only on the web, but in the browser.

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